Mid-semester Meeting

Where: MAGNET

Participants: Gui Bueno, Maaike Bouwmeester

Duration: 35min

Topics:

  • What my priorities for the remaining 17 days should be
  • Present what I have worked on: storyboard, prototype, demos, landscape audit
  • Explain my current plans and what has changed since last meeting

Results:

  • My thesis project's channel on Slack is very active, which is cool
  • Maybe I should prioritize the foundation of my product, rather than generating visuals at this point
  • Storyboard looks great, but it'd be better if what I do now is part of investigating, not pitching
  • Gamification: 'lock'/'unlock' (principles) are part of a game terminology I should not be afraid to use
  • How about having levels, for example? This could be a way to make users do the same activity with increasingly challening goals over and over again
  • Still talking about levels, is there a way in which new learners with prior experience with the language could be placed in more advanced stages
  • 'Dumb feedback': appraising effort is good, but people appreciate smart tech with real interactions
  • How about trying to find a way to provide feedback, which is not corrective, but not completely dumb either?
  • The video feedback is a nice feature. Maybe I should work on making it visible/explicit from now on, as a way to provide self-assessment
  • My core foundation in language learning is solid, which makes it fun to look for answers to design challenges
  • Adding audio to the demos and prototypes is kind of fundamental at this stage
  • Analytics/Statistics: it would be nice for the user to have a better sense of what has been accomplished/done.